This is a pretty standard fantasy adventure game using the new 13th Age rules from Jonathan Tweet and Rob Heinsoo. I'll be using the story-based mechanics from the game as well as a few other tricks I've borrowed from "indie" style games to drive the story of the campaign, with help from all of you, of course.

To get started read the Campaign Introduction and then Character Creation. You can also check out the following links to other sites that have info about the game.

Roll20 Campaign page

Myth-Weavers

13th Age at Pelgrane Press (FAQ)

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